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In today’s article we’re showcasing the Mercenary and Commando Advanced Classes! Time to bare their teeth with Supercharged Gas! Les missiles thermoguidés tirent des missiles supplémentaires sur les cibles à proximité affectées par votre signature thermique. Heatseeker Missiles fire additional missiles to nearby targets affected by your Heat Signature. This makes Plasma Grenade an instant cast and because of our “Thermonuclear” Tactical, the Gravity Vortex placed by the Grav Round spreads to all nearby enemies. While Tacticals also change how some abilities function, they come in the form of a new gear type. Fortunately, the combat resurrection ability, Emergency Medical Probe is now an instant cast thanks to the Tech Medic Set Bonus. This effect cannot occur more than once a minute. The stage is now set for a huge amount of damage. (2 Piece Bonus) +2% Power De très nombreux exemples de phrases traduites contenant "source énergie illimitée" – Dictionnaire anglais-français et moteur de recherche de traductions anglaises. Fusion thermonucléaire. Devastating blaster round combinations and relentless assault cannon volleys generate a spectacle of explosive brilliance and transform the Commando into a virtual blaster storm.”. In lieu of a new ability, Mercenaries will receive two charges on their existing Rocket Out ability. Commençons avec un nouveau tiers d'équipement qui nous est dévoilé sur le forum officiel : Par Eric Musco Source. Fortunately, they were able to activate their defensive abilities, but that has only bought them a few seconds at best. For example, Rocket Out has two charges; once you activate the ability, there will be one charge left, and the other one will start to recharge. While the synergy between Set Bonuses and Tacticals can change how someone plays, it might not be something everyone is interested in. Grav Round is immediately fired at an enemy near the center of the fray, afflicting them with Gravity Vortex. (4 Piece Bonus) Power Surge grants Precision Targeting, increasing armor penetration by 10% for 6 seconds. Heatseeker Missiles fire additional missiles to nearby targets affected by your Heat Signature. In a matter of seconds, the tables have been turned in favor of our Commando’s team. À la place, les commandos / mercenaires recevront deux charges de leur capacité existante charge de propulsion / fuite propulsée au niveau 72. Once ten stacks have been reached, the linchpin of our Commando’s increased damage output—Supercharged Cell—can be used, increasing the periodic damage of abilities by 10%. Calphayus drops circles on the ground that not only reduce healing taken for players standing in them, but damage taken is reduced for any Dread Master inside them. This makes Fusion Missile an instant cast and because of our “Thermonuclear” Tactical, the Heat Signature placed by the Tracer Missile spreads to all nearby enemies. des choix déterminants . With the four-piece Tech Medic Set Bonus, Chaff Flare becomes a more viable ability by healing everyone in its range. The enemy team has quickly gained the upper hand. 3,000 Tech Fragments + 1 million credits However, you can also pick Weapon Expertise or Periodic Intensity if those … They’re smelling the proverbial blood in the water as they try to finish off one of our Mercenary's teammates. The duration of Supercharged Gas and Supercharged Burn are doubled. Plasma Grenade / Fusion Missile spreads your Grav Round’s Gravity Vortex / Tracer Missile’s Heat Signature to the targets it damages, as long as it damages at least one target already affected by your Gravity Vortex / Heat Signature. Only a few abilities can normally grant a Supercharged stack, but because of the “Concentrated Fire” Set Bonus, there’s a 5% chance to build one from any damage source. Time is of the essence! Code de sécurité. With the new Set Bonus and Tactical combinations, Gunnery Commandos can hit hard before the enemy even sees it coming. Demolition Round fires additional rounds to nearby targets affected by your Gravity Vortex. Sometimes PvP matches come down to the wire, where which team wins is anyone’s guess. With an arsenal of explosive and piercing munitions, the I.O. Tactical: “Thermonuclear Fusion” Fusion Missile spreads your Tracer Missile’s Heat Signature to the targets it damages, as long as it damages at least one target already affected by your Heat Signature. For any tankier adds, this will increase your damage output SIGNIFICANTLY. The nuclear weapons used by the Mandalorians during the Mandalorian Wars were silver missileswith long, tubular bodies and red nose cones. Fortunately, we have just the thing with this Set Bonus and Tactical. All of these are used back-to-back, maximizing the periodic damage inflicted on the boss. Je suis Andurr, Jedi Gardien de la Section Wookiee XXI sur Battle Meditation et je viens vous proposer une explication en détails du craft à fournir pour le housing. They’re smelling the proverbial blood in the water as they try to finish off one of our Commando’s teammates. Complete SWTOR Arsenal Mercenary 6.0+ Guide (Damage, PvE only), suitable for both beginner players and more advanced and experienced veterans, who seek to improve their performance! Fusion Missile spreads your Tracer Missile's Heat Signature to the targets it damages, as long as it damages at least one target already affected by your Heat Signature. Thermonuclear Fusion. Tactique de Mercenaire ou de Commando, FQN: itm.​tactical.​sow.​mercenary.​missile_back, « Déjà ?! One of the biggest hurdles teams often face is regaining the momentum of a match. A common tactic used to turn the tide is coming out of left field with a huge damage output, making the opposition to flinch. Time to bare their teeth with Supercharged Cell! (2 Piece Bonus) +2% Critical Rating On the aft end of their silver bodies, they had four fins. This is where the Running Rapid Restoration Tactical, and how it changes the Medical Probe healing ability, comes in handy. 158k members in the swtor community. With this tactical equipped, not only is Rapid Scan castable while moving, but it heals for an additional amount. Damage monitoring equipment and advanced kolto delivery systems allow the Combat Medic to maintain the offense’s forward momentum.”. The “charge” system is something new that a handful of abilities will utilize once the ‘Onslaught’ Expansion launches. Requires Level 75 Requires , Equip: Fusion Missile spreads your Tracer Missile's Heat Signature to the targets it damages, as long as it damages at least one target already affected by your Heat Signature. Only a few abilities can normally grant a Supercharged stack, but because of the “Concentrated Fire” Set Bonus, there’s a 5% chance to build one from any damage source. Mercenaries have three abilities that cause periodic damage: Incendiary Missile, Fusion Missile, and Serrated Shot. Meanwhile, Raptus has a whirlwind attack capable of causing massive damage to any player caught in it, and Tyrans periodically pulls a random person to him. Demolition Round deals damage to all nearby targets that are affected by Gravity Vortex. The group is extra cautious of their placement and maintains constant movement to prevent this from happening again. Vous n'avez pas de compte ? Changed in Patch 5.2 The War for Iokath. Set Bonuses are extra effects players can get for equipping a certain armor set. Set Bonuses are extra effects players can get for equipping a certain armor set. Abilities like Propulsion Round can store charges, meaning these abilities can be used multiple times before going on cooldown. For instance, wearing two, four, or six pieces of a set will grant players progressively more powerful boosts. This effect can only occur once every 10 seconds. For instance, wearing two, four, or six pieces of a set will grant players progressively more powerful boosts. Instead of only hitting one target, it now hits all the enemies who are afflicted by Gravity Vortex because of our Tactical. They’re smelling the proverbial blood in … If you’re looking for a more AoE based Tactical however, I would go with Thermonuclear Fusion, as it buffs outgoing AoE damage and causes your Heatseeker Missiles to become an AoE when used correctly. The group is forced to stay scattered across the arena while the bosses use multiple abilities to interrupt the group’s positioning. Instead of having to stay still and wait for the cast time, our Mercenary can quickly save their fellow healer. I highly suggest using tech override to cast … 47 views | +0 today. Meanwhile, Raptus has a whirlwind attack capable of causing massive damage to any player caught in it, and Tyrans periodically pulls a random person to him. The bomb was detonated using nuclear fission. (2 Piece Bonus) +2% Mastery Bondit 20 mètres en arrière, gagnant l’immunité contre les effets de contrôle pendant le bond. This effect can only occur once every 10 seconds. Time is of the essence to revive them before the rest of the group topples over! With the four-piece Tech Medic Set Bonus, Diversion becomes a more viable ability by healing everyone in its range. Let’s look at some examples of how a Set Bonus and Tactical combination can alter the gameplay of the three Commando Disciplines: Combat Medic, Gunnery, and Assault Specialist. The duration of Supercharged Cell and Supercharged Burn are doubled. (6 Piece Bonus) Chaff Flare heals all allies around you. Se lie à l'héritage. (4 Piece Bonus) Tech Override grants Precision Targeting, increasing armor penetration by 10% for 6 seconds. “The Bodyguard Mercenary specializes in personal-security services, positioning themselves as the best protection credits can buy. This fight is a true test of a group’s mettle as the first phase requires managing four bosses simultaneously: Dread Masters Bestia, Calphayus, Raptus, and Tyrans. More specifically, the first phase of the Dread Council boss fight. While the synergy between Set Bonuses and Tacticals can change how someone plays, it might not be something everyone is interested in. There’s also a hidden fourth source of periodic damage thanks to a nuance of Supercharged Gas: while it’s active and Incendiary Missile has been used, the next ranged attack on the target sets off a separate periodic damage burn. Follow No tag on any scoop yet. Alongside an ability charge, Mercenaries will receive a bevy of Set Bonuses and Tactical items. Les sources pour ces nouvelles décorations sont assez diverses : succès, nouveau pack, opérations, etc. Without a moment's hesitation our Commando uses their second charge of Tech Override granted by the “Notorious” Set Bonus. Let’s not forget that since this attack was completed within six seconds, our Set Bonus added an additional 10% armor penetration to all the damage. Instead, let’s take a look at the viability of increased mobility for a healer in the upper echelon of content. Voici d'abord le lien vers l'article de Juliaan pour indiquer quel composant est nécessaire à quoi. They don’t want a new ability rotation or playstyle; they’d much prefer something that offers a passive change rather than an active one. Our Mercenary activates their hardest hitting ability, Heatseeker Missiles, but with a twist. Thanks to our “Energized Charges” Tactical, this periodic onslaught continues for twice as long with extended duration of Supercharged Cell. Let’s test it out against a Flashpoint boss. S'identifier Votre propre saga Star Wars™ commence ici ! Tous nos guides sur Galactic Strongholds. This flurry of rounds causes a lot more damage than the enemy team expected. La salve de démolition / missiles thermoguidés tirent des missiles supplémentaires sur les cibles affectées par le vortex gravitationnel / signature thermique. Instead of having to stay still and wait for the cast time, our Commando can quickly save their fellow healer. With this, it doesn’t take long for our seasoned Commando to reach their tenth and final stack. The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites, and the Star Wars: The Old Republic privacy policy does not apply to their information collection practices. On top of that, our healer has turned an ability that reduces threat into another source of healing! Normally when a stack is gained, there is a slight damage increase overall, but thanks to the “Concentrated Fire” Set Bonus, our Commando’s critical chance is also increased by 10%! Thanks to our “Energized Charges” Tactical, this periodic onslaught continues for twice as long with extended duration of Supercharged Gas. For example, Propulsion Round has two charges; once you activate the ability, there will be one charge left, and the other one will start to recharge. Most nuclear weapons used a radioactive substance know… Once the targets have Gravity Vortex, you do not need to … They’re smelling the proverbial blood in … These can be in the form of increased ability potency or an added effect. Tactique de Mercenaire (Arsenal) ou de Commando (Artillerie), FQN: itm.​tactical.​sow.​mercenary.​arsenal.​hot_shot, « La culture Mando'a est fortement influencée par le concept de « l'épreuve du feu » ; plus le feu est chaud, plus l'arme qui en ressort est forte. Time is of the essence! 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