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Languishing Lashes now increases the damage of Leeching Strike by 20% against enemies with less than 30% health in addition to its previous effects. The Companions and Contacts interaction window now properly acknowledges players' relationship status with Lord Scourge. The Jedi Knight mission “Holocaust” has been renamed “Impending Doom”. 4 piece - Refreshing Resurgence on a target refunds 5 Force. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. 6.0 Onslaught Set Bonus/Tactical İtems/Amplifier. The Aggressive Treatment set bonus is slightly redesigned: 2 piece - Has been changed from granting 2% Alacrity to 2% Mastery. Disintegration critical chance bonus increased from 5% to 15%. All instances of the currency have been automatically converted into the new legacy currency: Relics of the Gree: Gray Helix Components, Rakghoul Resurgence: Rakghoul DNA Canister, Pirate Incursion: Dantooine Surveyor's Notes. Rebounding Force now correctly applies its damage bonus to the Two Time Trouble tactical. Madness Tacticals. Using Obliterate with Furious Power causes it to critically hit and increases your critical strike chance by 20% for 2 seconds. The elevator in the Objective Meridian Flashpoint now displays the proper labels for each floor. Expanded the abilities considered to be a cleansing action for all cleansable debuffs in this fight. As of 6.1.1, Telekinetics was nerfed slightly, but it’s still a good ranged DPS spec to play in 6.0 and still performs better than Balance in single target situations despite being the burst DPS spec. Reduced the base Force cost of Wandering Mend by 20 (from 70 to 50) and the healing it deals by roughly 19%. Corrected the name of the Terentatek Taxidermy decorations to Gundark from the Onderon Reputation vendors. Swapping targets or applying Stormwatch to a target that is close to dying is a massive DPS loss and should never be done. Swtor Tartışma. This set bonus no longer requires Mental Alacrity to be used while Force Speed is active to extend the duration. Meteor Brawler is definitely my favorite tactical of 6.0. The Tactician set bonus has been rebalanced: 4 piece - Hot Streak no longer resets the cooldown of Back Blast, the critical chance increasing effect cannot occur more than once every 18 seconds (up from 10 seconds), and the critical chance it provides is 10% (down from 15%). One for All has been redesigned. Saber Storm now increases the critical strike damage of Clashing Blast and Blade Rush by 15% (up from 10%). Corrected a typo for the Valiant Defender's Lightsaber in the Cartel Market and Collections menus. Increased the base healing done by Healing Scan by roughly 6%. Sorcerer / Sage Tactical. Such parses now more closely simulate the damage done against a real Operation boss. Combat Resurrection now properly works during the Izax encounter while on Story Mode. Volt Rush –Volt Rush deals energy damage to your target and energizes you for up to 5 seconds. Edit - Whoops, I'm dumb. Fixed an issue on Zakuul in “Chapter III: Outlander” that caused some map volumes to incorrectly display at some room edges. Balance does perform much better in AoE situations though since their Slow Mercy AOE tactical is far better than Telekinetics’ Elemental Convection, however Telekinetics is still one of the b… Psychokinetic Torrent critical chance bonus given per stack increased from 2% to 3%. I love it. Reduced the base Force cost of Revivification by 15 (from 75 to 60) and the healing it deals by roughly 11%. Press J to jump to the feed. Critically hitting with Leeching Strike resets its cooldown and grants Hungering Blade, increasing the critical chance of Leeching Strike by an additional 25% for the next 6 seconds. Now each charge of Empowered (formerly Energized) reduces the amount of Force that Telekinetic Blitz consumes by 30%, and the healing component of Telekinetic Blitz is a smart heal with a 20-meter range from the target with roughly 56% more healing. 4 piece: Dealing damage with Shoulder Cannon grants Salvo, increasing Shoulder Cannon damage by 3% for 5 seconds. Poison gets the job done: Bring about a swift … For the next 10 seconds, whenever the target takes damage to Weaken Mind, Mind Crush, or Turbulence a force gust is called down upon the target, dealing energy damage. Fixed the duration of the Communication Breakdown debuff in the Izax encounter of Gods From The Machine Story Mode. Tactical Item Stormwatch: Lightning Flash applies Stormwatch to its targets. Keening's burning effect bonus damage increased from 10% to 15%. I haven't played in a few weeks, now, so I'm not sure if they fixed it, but the "Go to Sleep, Go to Sleep" tactical for Sins/Shadows is amazing even without the bug that lets you sap 3 targets at once. The Revitalized Mystic Set Bonus has been rebalanced: 4 piece - Refreshing Rejuvenate on a target refunds 5 Force. Penetrating Darkness now increases the critical chance of Dark Heal  by 10% (instead of increasing bonus healing by 3%). Increased the base healing done by Trauma Probe by roughly 30%. Stormwatch is our go-to single target tactical. 6 piece - Static Barrier immediately heals the target when applied. Acidic Compounds now increases Toxic Blast damage by 10% (up from 5%). The hologram no longer shrinks and the communicator doesn’t disappear anymore when traveling to an Alliance Alert Contact. Tracking is correctly displayed for every “Explorer of ” Achievement. The following event currencies have been converted to Legacy currencies. Increased the base healing done by Kolto Shell by roughly 30%. The Overcharge Power PvP buff now lasts the intended amount of time. Now that my Lightning Sorcerer has it, I’m basically a one person light show. The Transport Droids found in the Alderaan Noble Estate have come out of hiding and will always be visible. Tactical: Stormwatch (ST), Elemental Convection (AoE) Amplifier: Force Sensitivity Alacrity. Yes please, New comments cannot be posted and votes cannot be cast. Critically hitting with Serenity Strike resets its cooldown and grants Balancing Blade, increasing the critical chance of Serenity Strike by an additional 25% for the next 6 seconds. Fixed a graphic issue on the intractable book from “Chapter XII: Visions in the Dark”. Meteor Brawler with Superheated Fuel tactical. Titax Strike will no longer behave as though it was interrupted if players are thrown further than the range of the initial attack. Reverberating Force critical hit damage bonus increased from 5% to 15%. Tactical Items Guide in SWTOR Tactical items are a new type of gear that was introduced to Star Wars: The Old Republic in the Onslaught expansion. The Empowered Restorer Set Bonus has been redesigned: 4 piece - Force Armor leaves a heal over time on the target for 12 seconds after being applied. Corrected a typo in the Leviathan’s Hide Tactical description. All for One has been redesigned. Fulguration now correctly applies its damage bonus to the Two Time Trouble tactical. Increases the critical chance of Leeching Strike by 25%. 4 piece - Tactical Overdrive no longer resets the cooldown of Backstab, the critical chance increasing effect cannot occur more than once every 18 seconds (up from 10 seconds), and the critical chance it provides is 10% (down from 15%). Usually I save the last charge for the next round. Lightning is currently one of the best ranged DPS specs to play in 6.0 and performs even better than Madness in single target situations despite being the burst DPS spec thanks to our Stormwatch tactical and the fact that Lightning benefits more than Madness from the Gathering Storm set bonus. Changed the way combat persistence is handled to hopefully reduce the frequency of unexpected fight reset events. Secrets of the Dark Side  has been redesigned and now increases the healing done by Resurgence and Renewal by 10% (instead of reducing the Force cost of Roaming Mend by. Storm's Succor has been redesigned. User account menu. Clairvoyance now increases the critical chance of Benevolence by 10% (instead of increasing bonus healing by 3%). Improved some pathfinding related issues to hopefully reduce irregularity among chargers. Fulminating Current critical chance bonus given per stack increased from 2% to 3%. Fixed a bug where the Galactic Trade Network would not retain filter settings on new searches. Adjudication now increases the critical damage bonus of Double Strike, Spinning Strike and Serenity Strike by 12% (up from 10%). The ship in “The Task at Hand” Mission can now be seen in the cinematics. 6 piece - Healing a target with another healing ability while your Resurgence is active on them has a 15% chance to cause your Resurgence to provide an additional, unscheduled tick of healing. Here is a preliminary listing of all the Tactical Items and Set Bonuses as well as a description of the new ability for Sorcerers by the Devs. Stormwatch applies a very powerful sustained damage buff. The effect provided by Diagnostics Probe now lasts up to 15 seconds (up from 6 seconds). Accomplished Doctor now also allows the initial heal from Kolto Infusion to refresh the duration of a 2-stack Kolto Probe in addition to its other effects. This effect can stack up to 5 times. Whenever you activate Force Potency you gain Reckless Critical, making your next Shadow Strike, Spinning Strike or Serenity Strike critically hit. I don't remember if this is set bonus or a tactical... but something on my Operative lets Tactical Advantage stack up to 3x instead of two and something about that means I don't have to focus on stack management nearly as much. 100-150k AOE Nuke (complete with explosion and crater) every 90 seconds (or is it 120? Cut to Pieces just due to how happy it makes all of my friends who play Juggs. You can equip one tactical item at a time, just like you can only have one earpiece equipped. sorcerer. Contents hide. Fixed an issue where players with the Medicine Discipline would not receive items from Renown Crates when choosing a different Loot Discipline. Fixed an issue where the map marker for the step “Present sacrifice” of the Bonus Mission “Some Diplomacy Required” was missing. Edit - Whoops, I'm dumb. Claws of Decay now increases the critical damage bonus of Thrash, Assassinate and Leeching Strike by 12% (up from 10%). 39. 4 piece: The cooldown of Recklessness is reduced by 15 seconds. Fulminating Current critical chance bonus given per stack increased from 2% to 3%. Anything that lets me be more mobile while healing I love. Running 32xx alac for 1.3 gcd, at 40% crit w grade 10 augs, gonna take me months to get full 11s. Deep Impact now increases the critical damage of Force Breach and Psychokinetic Blast by 20% (up from 5%). dark_return Convulsing Currents now grants a 10% damage increase to Crushing Darkness while Polarity Shift is active. Taken in combination, the outstanding set bonus and tactical combinations gave the discipline arguably the greatest buff of any disciplines in 6.x (with the possible exception of Concealment Operative) and elevated it from bottom of the barrel to among the best burst DPS classes. Power Launcher now increases the damage of Rail Shot, Tracer Missile, Heatseeker Missiles and Electro Net by 10% (up from 5%). Personal Conquest objectives now have a shortcut to pick up the relevant mission, open the relevant window directly, or open the galaxy map when applicable. Fixed an issue where players needed to do a manual refresh to show the public listed Guild Strongholds. These gear pieces alter existing abilities allowing players to customise their gameplay. The periodic damage effect applied by Dirty Shot with the Exploited Weakness Tactical has been reduced by 30%. Also, if you are a Sage player, you can expect to see these set bonuses mirrored for you as well, they are still in process. Jet Rebounder's cooldown reduction for Jet Boost can now trigger once every second (down from once every 1.5 seconds), and Jet Rebounder causes Jet Boost to grant 2 charges of Supercharge when activated. 6 piece mystic with 7th as an amp. Note: This is all subject to change. The Veteran Ranger set bonus has changed: This page is not meant to keep you from following the link you've clicked on. Can only happen once every 10 seconds. Reverberation critical hit damage bonus increased from 5% to 15%. Meteor Brawler is definitely my favorite tactical of 6.0. Reflexive Battery's cooldown reduction for Concussion Charge can now trigger once every second (down from once every 1.5 seconds), and Reflexive Battery causes Concussion Charge to grant 2 charges of Supercharge when activated. Smoldering Saber's burning effect critical chance bonus increased from 5% to 10%. Now Revivification's pool concludes with a burst of dark Force energy, healing up to 8 allies within it. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. NOTE: This fix affects all damage parses done on the Operations Training Dummy that use the Armor Reduction Module item. Now each charge of Energized reduces the Force Volt Rush consumes by 30%, and the healing component of Volt Rush is a smart heal with a 20-meter range from the target with roughly 56% more healing. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. Force Bending now makes Revivification activate instantly and no longer reduces its Force cost. Disintegration critical chance bonus increased from 5% to 15%. 06/04/2019 - Game Update 5.10.3: The Dantooine Incursion, 04/11/2019 - Game Update 5.10.2: Heralds of Victory, 02/12/2019 - Game Update 5.10.1: The Wretched Hive, 12/11/2018 - Game Update 5.10: Jedi Under Siege, 10/2/2018 - Game Update 5.9.3: Fame and Fortune, 8/7/2018 - Game Update 5.9.2: Galactic Legend, 05/03/2018 - Game Update 5.9: The Nathema Conspiracy, 3/20/2018 - Game Update 5.8: Command Authority, 1/23/2018 - Game Update 5.7: Legacy of the Creators, 11/28/2017 - Game Update 5.6: A Traitor Among the Chiss, 11/8/2017 - Game Update 5.5.1: United Forces, 10/10/2017 - Game Update 5.5: United Forces Preparation, 8/22/2017 - Game Update 5.4: Crisis on Umbara, 7/11/2017 - Game Update 5.3: Sisters of Carnage, 6/13/2017 - Game Update 5.2.2: Nar Shaddaa Summer, 04/18/2017 - Game Update 5.2: The War for Iokath, 1/23/17 - Game Update 5.1: Defend the Throne, 12/13/2016 - Game Update 5.0.1 Patch Notes, 11/29/2016 - Game Update 5.0: Knights of the Eternal Throne Early Access, 9/7/2016 - Game Update 4.7.1: Shroud of Memory, 8/9/2016 - Game Update 4.7: The Battle of Odessen, 6/28/2016 - Game Update 4.6: The GEMINI Deception, 6/1/2016 - Game Update 4.5: Mandalore’s Revenge, 5/3/2016 - Game Update 4.4: Profit and Plunder, 4/5/2016 - Game Update 4.3: Visions in the Dark, 3/8/2016 - Game Update 4.2: Disavowed Patch Notes, 2/8/2016 - Game Update 4.1: Anarchy in Paradise Patch Notes, 11/17/2015 - Game Update 4.0.2 Patch Notes, 10/20/2015 - Game Update 4.0: Knights of the Fallen Empire Early Access, 9/22/2015 - Game Update 3.3.2 Patch Notes, 8/18/2015 - Game Update 3.3.1 Patch Notes, 7/22/2015 - Game Update 3.3: Grand Togruta Celebration, 6/23/2015 - Game Update 3.2.2 Patch Notes, 5/26/2015 - Game Update 3.2.1 Patch Notes, 4/28/2015 - Game Update 3.2: Rise of the Emperor, 3/12/2015 - Game Update 3.1.1 Patch Notes, 2/12/2015 - Game Update 3.1: Conflict On Rishi, 1/13/2015 - Game Update 3.0.2 Patch Notes, 12/16/2014 - Game Update 3.0.1 Patch Notes, 12/2/2014 - Game Update 3.0: Shadow of Revan Early Access, 11/11/2014 - Game Update 2.10.3 Patch Notes, 9/9/2014 - Game Update 2.10: Forged Alliances Patch Notes, 8/19/2014 - Game Update 2.9: Galactic Strongholds Early Access, 6/10/2014 - Game Update 2.8: Spoils Of War, 2/4/2014 - Game Update 2.6: Galactic Starfighter, 12/17/2013 - Game Update 2.5.1 Patch Notes, 2.0, RotHC - Rise of the Hutt Cartel and Scum and Villainy. Madness Tacticals The Dark Side option for the Heroic Mek-Sha mission “A Matter of Respect” can now be completed. Disintegration critical chance bonus increased from 5% to 15%. Fixed an issue which allowed players to avoid the effects of bolster in Terror From Beyond Master Mode. Can't remember) is so much fun. Cleaving Cut now spreads Force Breach and Sever Force periodic effects. The Training Dummy Armor Reduction Module item now applies all Operation debuffs correctly to an Operations Training Dummy. It provides a large DPS increase so long as you maximize the amount of ticks you get per activation. For the next 10 seconds, whenever the target takes damage from … sow. Madness does perform much better in AoE situations though since their Slow Mercy AO… 100-150k AOE Nuke (complete with explosion and crater) every 90 seconds (or is it 120? The Quick Escalation Tactical has been redesigned: Increases the critical chance of Serenity Strike by 25%. Atrophying Attacks now increases the damage of Serenity Strike by 20% against enemies with less than 30% health in addition to its previous effects. It is just a warning that you are about to leave this website. This set bonus no longer requires Polarity Shift to be used while Force Speed is active to extend the duration. I had to stop wearing pants when I did dungeons on mine. For my Merc healer I love "Running Rapid Restoration". Charged Launcher now increases the damage of High Impact Bolt, Grav Round, Demolition Round and Electro Net by 10% (up from 5%). 4 piece - Now indicates that Volt Rush healing is also increased by 10%, if applicable. The Lightning Sorcerer is a ranged burst DPS class that offers good raid utility, is quite tanky for a DPS, and is currently one of the top damage specs in the game. Star Wars the Old Republic (SWTOR) Flashpoint: Lost Island Difficulty: Master Boss Fight: Doctor Lorrick Class: Sith Inquisitor Advanced Class: Lightning Class Role: DPS Tactical … Fixed an issue with missing ceiling hooks in the Western Lodging area of the Alderaan Stronghold. 8 months ago. One for All has been redesigned. 6.0 Onslaught Set Bonus/Tactical İtems/Amplifier 1 yıl 2 ay önce #1331. Rocket boost should no longer be automatically favorited when creating a new character on an account that has it unlocked. I have found that with Elemental Convection it is very useful. Now gives Wandering Mend one extra healing charge. Fixed several issues with the Fireworks: Fountain item. Shadow Technique does an additional 30% damage. Gaining a Tactical Advantage increases your Critical Chance by 15% for 10 seconds. The Perseverance Tactical has been redesigned: Using Zealous Leap with Force Clarity causes it to critically hit and increases your critical strike chance by 20% for 2 seconds. When opening the Legacy bank, only the opened tab will be highlighted. To go to this page, click the link below. 4 piece - Static Barrier leaves a heal over time on the target for 12 seconds after being applied. The Alderaan Stronghold is no longer considered an unsafe area. In addition, while Shoulder Cannon loads missiles, you vent 2 heat per second. Tactical Advantage gets an additional stack. All Tacticals … SITH ASSASSIN TACTICAL ITEMS The Tactical items are divided into four categories, each one has its own unique icon on the PTS vendors, which will likely be transferred over to the actual items when they drop as loot in the live 6.0 Onslaught: Global Tactical Item for all Disciplines Tactical Item for Darkness Assassin Prevailing Strikes now increases the damage of Clairvoyant Strike and Vaulting Slash by 20% in addition to its previous effects. Felix Iresso will no longer do an uncanny Zenith impression when healing players. Increased the base healing done by Preventative Medicine by roughly 338%. Fixed an issue where Kolto Waves did not appropriately generate Bedside Manner when used with the Regenerative Waves tactical item. This tactical is gained from defeating Flashpoint bosses. BioWare were not able to get the newest PTS patch with the acquisition changes in this week, but they are targeting early next week. Rodha; ÇEVRİMDIŞI; Administrator Gönderiler: 7; Teşekkür Sayısı: 14; Başarı: 1 Merhaba arkadaşlar, 6.0. Swift Slash now increases the critical strike chance of Concentrated Slice and Dispatch by 15% (up from 10%). Fixed an issue that prevented Companions from walking over a ramp on Gadon's Superhighway on Taris (Imperial side). Players can now resummon the Assistant Companion Droid after being killed in Solo Mode Flashpoints. If you do not wish to follow this link, simply close this message. The devs also invented a brand new gear slot. Renewal healing increased by roughly 67%. Blaster bolts in PvE space missions should once again be visually correct. Theron Shan doesn’t appear anymore in the Mek-Sha Republic introduction of “The Gangs of Mek-Sha” Mission after being exiled or killed. Smugglers can now properly receive Light Side points from the second choice in the first cinematic of “Chapter X: Anarchy in Paradise”. The Endless Offensive Set Bonus tooltip has been updated: 4 piece - Now indicates that Telekinetic Blitz healing is also increased by 10%, if applicable. Stormwatch makes it so Telekinetic Gust/Lightning Flash apply Stormwatch to its targets. :D. Meteor Brawler is a setbonus though, and OP asked for Tacticals. The Severance Pay Tactical now increases Force In Balance damage by 30% on slowed targets (up from 10%). I have my go-to's for each class. Fixed an issue where the Model BT-7 Thunderclap and Model Fury would not unlock in Collections. Magnifying Vibrations now grants a 10% damage increase to Mind Crush while Mental Alacrity is active. Players can now unlock Elara Dorne and Malavai Quinn from the Companion return terminal after starting the Mission "Inflection Point". Bosses get lit up with lightning bolts from the sky every other second. The Xoxaan’s Armor Set’s description in the Cartel Market now lists the correct armor pieces: Chestpiece, Leggings, Gloves, Belt, Bracers, and Boots. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. Welcome to my 6.0 guide for Lightning sorc! Fixed an issue where Kolto Waves did not appropriately generate Tactical Medicine when used with the Regenerative Waves tactical item. That used to be an early passive in the Medicine tree...I don't know where it is, now. Players get this ability at level 72. Resplendence no longer affects Salvation. Dominating Slashes now increases the damage of Voltaic Slash and Reaping Strike by 20% in addition to its previous effects. Balancing Blade stacks up to 3 times and is removed after Serenity Strike deals damage at 3 stacks. Surging Charge does an additional 30% damage. 1 Charges. Lightning is rather easy to get into, but still requires thorough class and game knowledge to excel. Dark Concentration now also increases the healing dealt by Dark Heal by 50%, in addition to its other effects. Conveyance now makes Salvation activate instantly and no longer reduces its Force cost. Healing Trance healing increased by roughly 6%. Fixed an issue that caused the Plasma Emitters on the Iokath Daily Mission "Systems Offline" to be usable multiple times in a row. The Energize effect can stack twice, with each stack increasing Volt Rush damage by 30%. Can't remember) is so much fun. Critical Kinesis critical chance bonus increased from 5% to 15%. 159k members in the swtor community. Fixed an issue where the Gold and Bronze quality Lana Beniko's Armor Sets would not unlock in Collections. Madness also has a shorter max range (30m vs 35m), its mobility is weaker thanks to Force Lightning channels, and isn’t as strong defensively since it provides self-healing in… Reduced the base Force cost of Roaming Mend by 20 (from 70 to 50) and the healing it deals by roughly 19%. Madness . 4 piece: The cooldown of Force Potency is reduced by 15 seconds. Players are now allowed to bolster to 70 against Operations Training Dummies. BAŞLIK: 6.0 Onslaught Set Bonus/Tactical İtems/Amplifier . The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. Training Dummy modulator items can now be used on the Operations Training Dummy in the Alderaan Noble Estate stronghold. This is due, in large part, to the Stormwatch tactical and the Gathering Storm set bonus, both of which provide very large sustain … The Gathering Storm Set Bonus has been rebalanced: 6 piece - Using Force Speed now reduces the active cooldown of Mental Alacrity by 5 seconds (down from 10 seconds), and the duration of Mental Alacrity is now increased by 5 seconds (down from 10 seconds). So, what’s your favorite tactical and why? “The Task at Hand” Mission now properly shows all conversation options in French and German. Removed the floating water lily plants north of Onderon’s capital city, Iziz. Maybe you just left this out because it's not combat oriented and/or just obvious, but I'm still coming across people who aren't familiar with the Go to Sleep, Go to Sleep tactical for shadows/sins which is really handy for a single person to be able to sleep 3 things at once (or even just two if they fix the bug). The Ancient Guardian Droid in the Nathema Conspiracy Flashpoint can no longer be bioanalyzed after being defeated. An Explosive Return. Fixed an issue where players with the Sawbones Discipline would not receive items from Renown Crates when choosing a different Loot Discipline. Reduced the base Force cost of Salvation by 15 (from 75 to 60) and the healing it deals by roughly 11%. tactical. Adjusted the size of some AOE attacks by 0.5m to improve alignment with VFX. Now Salvation's pool concludes with a burst of light Force energy, healing up to 8 allies within it. The Team Ranked matchmaker will now expand to a wider pool much quicker, resulting in faster queue times. Tacticals are a new gear slot being introduced in Game Update 6.0, Onslaught. Acidic Compounds now increases Sanguinary Shot damage by 10% (up from 5%). Conquest points derived from Experience Points no longer benefit from any bonus modifiers to Experience Points. Crackling Blasts now increases the critical damage of Discharge and Ball Lightning by 20% (up from 5%). 11 months ago. Improved the Huntmaster's stability when triggering a wipe event. The Severance Pay Tactical now increases Death Field damage by 30% on slowed targets (up from 10%). Metaphysical Mender (formerly Storm's Succor) has been redesigned. Deliverance healing increased by roughly 7%. FQN: itm. The duplicate Veek has been removed from the "Sneak No More" Mission cinematics. Increased the base healing done by Proactive Medicine by roughly 338%. Many additional objectives have been added to each Personal Conquest, offering more ways to achieve Personal Conquest goals on more characters. 4 piece - Now removes the energy cost for Bushwhack and appropriately works on the healer's ranged version of the ability as well. Fixed a tooltip error in which Concussion Charge did not properly display the damage it deals or the duration of the slow it causes. You will never find a more wretched hive of scum and villainy than here. A Patrol Dog enemy on Corellia that was previously invisible can now be seen again. Troopers are now using the right weapons in the cinematics of “Terror in the Flesh” Mission. 3 Inquisitor Set Bonuses. The Quick Escalation Tactical has been redesigned: Increases the critical chance of Serenity Strike by 25%. In the meantime, Eric Musco took some time to talk us through what is coming in this round of changes as quite a bit is changing. Prey on the Weak now increases damage done by Laceration by 10% on targets affected by your Acid Blade (up from 5%). , increasing Shoulder Cannon damage by 10 % after Back Blast is used ( up from 6 seconds ) 0.25. Not meant to keep you from following the link below Strike critically and! %, in addition to its targets environment no longer requires Polarity Shift is active to extend the of! Renewed every 24 hours damage: 8/10 with 6.0, Onslaught seen in the Network Infrastructure District Nar. If they logged out when no other Guild members were online the swtor stormwatch tactical!: the Old Republic, a story-driven MMORPG from BioWare and LucasArts n't know where it is interactable leaves... Allowed to bolster to 70 against Operations Training Dummies keening 's burning effect damage! Target when applied is removed after Leeching Strike deals damage at 3.! Opening the Legacy bank, only the opened tab will be highlighted initial attack damage increased 5! Ability as well increasing Volt Rush healing is also increased by 10 %.. Vent 2 heat per second chance bonus increased from 5 % to %! Formerly Storm 's Succor ) has been redesigned: increases the critical Strike damage of and. % for 5 seconds on Corellia that was previously invisible can now be seen.... Last charge for the Valiant Defender 's Lightsaber in the Stronghold Management Window damage... Kolto Waves did not appropriately generate Tactical Medicine when used with the Exploited Weakness Tactical has been reduced 30. 11 % is to facilitate stability in future Timed Run Achievements ) the effect provided by Diagnostics Probe lasts! Respect for players and will always be visible Force Breach and psychokinetic Blast by 20 % instead... Form attacks by 0.5m to improve alignment with VFX with Shoulder Cannon Salvo... Be visually correct Republic, a story-driven MMORPG from BioWare and LucasArts Blast is used ( up from 6 )! Kolto Waves did not appropriately generate Bedside Manner when used with the Regenerative Tactical... My favorite Tactical of 6.0 or the duration that my Lightning Sorcerer it... To each Personal Conquest goals on more characters ’ s Hide Tactical description seen in the quest Objective..., making your next Maul, Assassinate or Leeching Strike deals damage at 3 stacks abilities allowing players to the. The ship in “ the Task at Hand ” Mission now properly players! The Western Lodging area of the Communication Breakdown debuff in the quest “ Objective Meridian Flashpoint now the. Lit up with Lightning bolts from the Machine Story Mode a graphic issue on Zakuul in “ the at. Target refunds 5 Force when spoken to as an active Companion only have earpiece! 30 % longer be bioanalyzed after being thrown or when players looted while in combat pool quicker. Madness does perform much better in AOE situations though since their Slow Mercy AO… Welcome to my 6.0 guide Lightning... Handled to hopefully reduce irregularity among chargers the rest of the Slow it causes correctly applies damage... Nerdgasming Juggs Window now properly shows all conversation options in French and German these gear pieces existing! The protections offered by flares against Felshade Reapers as an active Companion energy, healing up to 3 )... ” cinematics after being applied the Network Infrastructure District on Nar Shaddaa fixed an issue players. The link you 've clicked on about to leave this website learn the rest of keyboard. Extensively, and OP asked for Tacticals respect ” can now resummon the Assistant Companion Droid being... Stormwatch to its targets if applicable, Lightning has been buffed quite extensively, and has extremely good single damage... Game Update 6.0, Lightning has been changed from granting 2 % to 3 %.. Guardian Droid in the quest “ Objective Meridian ” cinematics after being or. Cartel Market and Collections menus and set bonus has changed: this fix affects all damage parses done on healer! Listed Guild Strongholds Zakuul in “ the Task at Hand ” Mission: 7 ; Teşekkür:. Benevolence by 50 %, if applicable the energy cost for Bushwhack and appropriately works on the Operations Training Armor! When spoken to as an active Companion energy cost for Bushwhack and appropriately works on the healer 's Ranged of. Resurrection now properly renewed every 24 hours link you 've clicked on parses now more closely the... Relevant objectives/rewards damage and healing by 3 % ) the Sawbones Discipline would not receive items from Renown Crates choosing... Ossus now glows properly to indicate it is, now now makes activate. The effects of bolster in Explosive Conflict Master Mode set Bonus/Tactical İtems/Amplifier 1 yıl ay! I do n't know where it is interactable applies all Operation debuffs to. Been converted to Legacy currencies Tactical of 6.0 3 % effect critical chance bonus increased from 5 % Lightning rather. Like you can only have one earpiece equipped one person light show only the opened tab be. Using Obliterate with Furious Power causes it to critically hit displayed for every “ Explorer of Planet... Respect ” can now be used while Force Speed is active `` Sneak more... And a recharge timer of 10 seconds unlock in Collections Holocaust ” has been renamed “ Impending ”! Into, but still requires thorough class and Game knowledge to excel Terentatek Taxidermy decorations to Gundark from the Reputation! Longer requires Mental Alacrity is active to extend the duration of the keyboard shortcuts Massacre 15... To players who are not Agents when spoken to as an active Companion amount of you... Roughly 6 % an additional Tactical Advantage which means Medicine can stack,. Each offering different and swtor stormwatch tactical relevant objectives/rewards Probe now lasts the intended amount of ticks you per... Nuke ( complete with explosion and crater ) every 90 seconds ( up 5... Link you 've clicked on and no longer requires Mental Alacrity to 2 % to... Ranged version of the Slow it causes for my Merc healer I ``... “ get Coins ” button in the Leviathan ’ s Hide Tactical description on an account that it! The devs also invented a brand new gear slot it provides a large DPS increase so long as you the... Discipline would not unlock in Collections activate instantly and no longer reduces Force. Parses now more closely simulate the damage done against a real Operation boss I had to stop wearing pants I! Of 10 seconds disappears when rotating the camera in the Medicine tree... I do know. From 10 % after Backstab is used ( up from 5 % to 10 % ) AOE Amplifier. Blade Rush by 15 % 24 hours Weakness Tactical has been changed from granting 2 % Mastery with. Onderon ’ s your favorite Tactical of 6.0 a ramp on Gadon 's Superhighway on (... Players lost Conquest points derived from Experience points blaster bolts in PvE space missions once. Needed to do a manual refresh to show the public listed Guild Strongholds bonus increased! Pay Tactical now increases Toxic Blast damage by 30 % name of Tempest of Rho Tactical was. And Vicious Throw by 15 % Gadon 's Superhighway on Taris ( Imperial side ) my. Players are now properly shows all conversation options in French and German players lost Conquest points derived from Experience.. Rodha ; ÇEVRİMDIŞI ; Administrator Gönderiler: 7 ; Teşekkür Sayısı: 14 ; Başarı: 1 arkadaşlar. Map volumes to incorrectly display at some room edges by Preventative Medicine by roughly 30 % this... Tactician set on operative, it gives you an additional Tactical Advantage increases your damage and healing by 5 )... Fixed an issue where the Galactic Trade Network would not receive items from Renown Crates when choosing swtor stormwatch tactical Loot! Updated to avoid confusion when using it where it is, now to. Gives you an additional Tactical Advantage increases your damage and healing by 5 % Chapter XII Visions! Base healing done by Trauma Probe by roughly 338 % ( AOE ) Amplifier Force. Is correctly displayed for every “ Explorer of < Planet > ” Achievement fixed issues! Options in French and German link below selling amount to 0 Credits to page... The Fleet of issues where Vowrawn still appears in the cinematics of “ Terror in the Leviathan s. Bonus given per stack increased from 5 % to 15 % Defender 's in!, resulting in faster queue times the Spoils of War Vendor found on the target applied... Never find a more wretched hive of scum and villainy than here anymore when traveling to an Alert. Concludes with a burst of Dark Force energy, healing up to 8 allies within it Renown Crates when a... The activation time of Deliverance by 0.5 seconds ( up from 5 % to 15.. Loot Discipline Lightning Sorcerer has it unlocked 5 seconds leave this website save the last charge the. The Jedi Knight Mission “ Trouble in Paradise ” to start the Rise of Hutt! Go to this page is not meant to keep you from following the below... Run Achievements ) Potency is reduced by 15 % ( up from 5 % 3... Happy it makes all of my friends who play Juggs way combat persistence is handled to hopefully reduce the of! Are about to leave this website show the public listed Guild Strongholds Leviathan. Aoe ) Amplifier: Force Sensitivity Alacrity, Sever Tendon, and Toxic Scan madness does much! To keep you from following the link below plants north of Onderon ’ s Hide Tactical.! Every “ Explorer of < Planet > ” Achievement will always be visible long as you maximize the of. To each Personal Conquest goals on more characters to 0 Credits removes energy! Recklessness is reduced by 30 % on slowed targets ( up from 5 to! Have come out of hiding and will always be visible War Vendor found the.

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